Philosophy

Overmind strives to be the following:

  • both accessible and challenging for developers of all levels

  • rewarding for users, intellectually and financially

  • a high-signal reference point for a developer's skill and creativity

With those objectives in mind, Overmind quests are crafted according to the following principles:

  1. Self-contained: require minimal context beyond the essential tools

  2. Creative: require original thinking

  3. Unique: have no close analogue available online

  4. Educational: teach the user a new concept, method, or technique

  5. Applied: relevant to real-world problems or applications

Overmind quests are unlike most coding challenges, in that they take inspiration from problems developers encounter in the wild. Sorting a k-sorted array in O(n log k) is not a good challenge.

Overmind quests are unlike most open source bounties, in that they have a low contextual barrier to entry. Users need not be familiar with a specific codebase or product in order to tackle them, therefore ramp-up time and effort are significantly lower.

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